Room Version 1
This room version is the first ever version for rooms, and contains the building blocks for other room versions.
Client considerations
Clients which implement the redaction algorithm locally should refer to the redactions section below.
Redactions
Upon receipt of a redaction event, the server must strip off any keys not in the following list:
event_idtyperoom_idsenderstate_keycontenthashessignaturesdepthprev_eventsprev_stateauth_eventsoriginorigin_server_tsmembership
The content object must also be stripped of all keys, unless it is one of the following event types:
m.room.memberallows keymembership.m.room.createallows keycreator.m.room.join_rulesallows keyjoin_rule.m.room.power_levelsallows keysban,events,events_default,kick,redact,state_default,users,users_default.m.room.aliasesallows keyaliases.m.room.history_visibilityallows keyhistory_visibility.
Server implementation components
The information contained in this section is strictly for server implementors. Applications which use the Client-Server API are generally unaffected by the intricacies contained here. The section above regarding client considerations is the resource that Client-Server API use cases should reference.
The algorithms defined here should only apply to version 1 rooms. Other algorithms may be used by other room versions, and as such servers should be aware of which version room they are dealing with prior to executing a given algorithm.
Although there are many rooms using room version 1, it is known to have undesirable effects. Servers implementing support for room version 1 should be aware that restrictions should be generally relaxed and that inconsistencies may occur.
Redactions
Event IDs
An event has exactly one event ID. Event IDs in this room version have the format:
$opaque_id:domain
where domain is the server name of the homeserver
which created the room, and opaque_id is a locally-unique string.
The domain is used only for namespacing to avoid the risk of clashes of identifiers between different homeservers. There is no implication that the room or event in question is still available at the corresponding homeserver.
Event format
Events in version 1 rooms have the following structure:
Persistent Data Unit
Persistent Data Unit
A persistent data unit (event) for room versions 1 and 2.
| Name | Type | Description |
|---|---|---|
auth_events |
[[string|Event Hash]] |
Required: Event IDs and reference hashes for the authorization events that would allow this event to be in the room. Must contain less than or equal to 10 events. Note that if the relevant auth event selection rules are used, this restriction should never be encountered. |
content |
object |
Required: The content of the event. |
depth |
integer |
Required: The maximum depth of the |
event_id |
string |
Required: The event ID for the PDU. |
hashes |
Event Hash |
Required: Content hashes of the PDU, following the algorithm specified in Signing Events. |
origin_server_ts |
integer |
Required: Timestamp in milliseconds on origin homeserver when this event was created. |
prev_events |
[[string|Event Hash]] |
Required: Event IDs and reference hashes for the most recent events in the room that the homeserver was aware of when it made this event. Must contain less than or equal to 20 events. |
redacts |
string |
For redaction events, the ID of the event being redacted. |
room_id |
string |
Required: Room identifier. |
sender |
string |
Required: The ID of the user sending the event. |
signatures |
{string: {string: string}} |
Required: Signatures for the PDU, following the algorithm specified in Signing Events. |
state_key |
string |
If this key is present, the event is a state event, and it will replace previous events
with the same |
type |
string |
Required: Event type |
unsigned |
UnsignedData |
Additional data added by the origin server but not covered by the |
| Name | Type | Description |
|---|---|---|
sha256 |
string |
Required: The hash. |
| Name | Type | Description |
|---|---|---|
age |
integer |
The number of milliseconds that have passed since this message was sent. |
Examples
{
"auth_events": [
[
"$af232176:example.org",
{
"sha256": "abase64encodedsha256hashshouldbe43byteslong"
}
]
],
"content": {
"key": "value"
},
"depth": 12,
"event_id": "$a4ecee13e2accdadf56c1025:example.com",
"hashes": {
"sha256": "thishashcoversallfieldsincasethisisredacted"
},
"origin_server_ts": 1404838188000,
"prev_events": [
[
"$af232176:example.org",
{
"sha256": "abase64encodedsha256hashshouldbe43byteslong"
}
]
],
"room_id": "!UcYsUzyxTGDxLBEvLy:example.org",
"sender": "@alice:example.com",
"signatures": {
"example.com": {
"ed25519:key_version": "these86bytesofbase64signaturecoveressentialfieldsincludinghashessocancheckredactedpdus"
}
},
"type": "m.room.message",
"unsigned": {
"age": 4612
}
}
Deprecated event content schemas
Events sent into rooms of this version can have formats which are different from their normal schema. Those cases are documented here.
The behaviour described here is preserved strictly for backwards compatibility only. A homeserver should take reasonable precautions to prevent users from sending these so-called “malformed” events, and must never rely on the behaviours described here as a default.
m.room.power_levels events accept values as strings
In order to maintain backwards compatibility with early implementations,
each of the integer-valued properties within
m.room.power_levels events can
be encoded as strings instead of integers. This includes the nested values
within the events, notifications and users properties.
For example, the following is a valid m.room.power_levels event in this room version:
{
"content": {
"ban": "50",
"events": {
"m.room.power_levels": "100"
},
"events_default": "0",
"state_default": "50",
"users": {
"@example:localhost": "100"
},
"users_default": "0"
},
"origin_server_ts": 1432735824653,
"room_id": "!jEsUZKDJdhlrceRyVU:example.org",
"sender": "@example:example.org",
"state_key": "",
"type": "m.room.power_levels"
}
When the value is representative of an integer, they must be the following format:
- a single base 10 integer, no float values or decimal points, optionally with
any number of leading zeroes (
"100","000100"); - optionally prefixed with a single
-or+character before the integer ("+100","-100"). - optionally with any number of leading or trailing whitespace characters (
" 100 "," 00100 "," +100 "," -100 ");
Authorization rules
The types of state events that affect authorization are:
Power levels are inferred from defaults when not explicitly supplied.
For example, mentions of the sender’s power level can also refer to
the default power level for users in the room.
The rules are as follows:
- If type is
m.room.create:- If it has any
prev_events, reject. - If the domain of the
room_iddoes not match the domain of thesender, reject. - If
content.room_versionis present and is not a recognised version, reject. - If
contenthas nocreatorproperty, reject. - Otherwise, allow.
- If it has any
- Considering the event’s
auth_events:-
If there are duplicate entries for a given
typeandstate_keypair, reject. -
If there are entries whose
typeandstate_keydon’t match those specified by the auth events selection algorithm described in the server specification, reject.Note: This room version requires an
m.room.createevent to be selected. -
If there are entries which were themselves rejected under the checks performed on receipt of a PDU, reject.
-
If there is no
m.room.createevent among the entries, reject. -
If any event in
auth_eventshas aroom_idwhich does not match that of the event being authorised, reject.
-
- If the
contentof them.room.createevent in the room state has the propertym.federateset tofalse, and thesenderdomain of the event does not match thesenderdomain of the create event, reject. - If type is
m.room.aliases:- If event has no
state_key, reject. - If sender’s domain doesn’t match
state_key, reject. - Otherwise, allow.
- If event has no
- If type is
m.room.member:- If there is no
state_keyproperty, or nomembershipproperty incontent, reject. - If
membershipisjoin:- If the only previous event is an
m.room.createand thestate_keyis the creator, allow. - If the
senderdoes not matchstate_key, reject. - If the
senderis banned, reject. - If the
join_ruleisinvitethen allow if membership state isinviteorjoin. - If the
join_ruleispublic, allow. - Otherwise, reject.
- If the only previous event is an
- If
membershipisinvite:- If
contenthas athird_party_inviteproperty:- If target user is banned, reject.
- If
content.third_party_invitedoes not have asignedproperty, reject. - If
signeddoes not havemxidandtokenproperties, reject. - If
mxiddoes not matchstate_key, reject. - If there is no
m.room.third_party_inviteevent in the current room state withstate_keymatchingtoken, reject. - If
senderdoes not matchsenderof them.room.third_party_invite, reject. - If any signature in
signedmatches any public key in them.room.third_party_inviteevent, allow. The public keys are incontentofm.room.third_party_inviteas:- A single public key in the
public_keyproperty. - A list of public keys in the
public_keysproperty.
- A single public key in the
- Otherwise, reject.
- If the
sender’s current membership state is notjoin, reject. - If target user’s current membership state is
joinorban, reject. - If the
sender’s power level is greater than or equal to the invite level, allow. - Otherwise, reject.
- If
- If
membershipisleave:- If the
sendermatchesstate_key, allow if and only if that user’s current membership state isinviteorjoin. - If the
sender’s current membership state is notjoin, reject. - If the target user’s current membership state is
ban, and thesender’s power level is less than the ban level, reject. - If the
sender’s power level is greater than or equal to the kick level, and the target user’s power level is less than thesender’s power level, allow. - Otherwise, reject.
- If the
- If
membershipisban:- If the
sender’s current membership state is notjoin, reject. - If the
sender’s power level is greater than or equal to the ban level, and the target user’s power level is less than thesender’s power level, allow. - Otherwise, reject.
- If the
- Otherwise, the membership is unknown. Reject.
- If there is no
- If the
sender’s current membership state is notjoin, reject. - If type is
m.room.third_party_invite:- Allow if and only if
sender’s current power level is greater than or equal to the invite level.
- Allow if and only if
- If the event type’s required power level is greater than the
sender’s power level, reject. - If the event has a
state_keythat starts with an@and does not match thesender, reject. - If type is
m.room.power_levels:- If the
usersproperty incontentis not an object with keys that are valid user IDs with values that are integers (or a string that is an integer), reject. - If there is no previous
m.room.power_levelsevent in the room, allow. - For the properties
users_default,events_default,state_default,ban,redact,kick,invitecheck if they were added, changed or removed. For each found alteration:- If the current value is greater than the
sender’s current power level, reject. - If the new value is greater than the
sender’s current power level, reject.
- If the current value is greater than the
- For each entry being changed in, or removed from, the
eventsproperty:- If the current value is greater than the
sender’s current power level, reject.
- If the current value is greater than the
- For each entry being added to, or changed in, the
eventsproperty:- If the new value is greater than the
sender’s current power level, reject.
- If the new value is greater than the
- For each entry being changed in, or removed from, the
usersproperty, other than thesender’s own entry:- If the current value is greater than or equal to the
sender’s current power level, reject.
- If the current value is greater than or equal to the
- For each entry being added to, or changed in, the
usersproperty:- If the new value is greater than the
sender’s current power level, reject.
- If the new value is greater than the
- Otherwise, allow.
- If the
- If type is
m.room.redaction:- If the
sender’s power level is greater than or equal to the redact level, allow. - If the domain of the
event_idof the event being redacted is the same as the domain of theevent_idof them.room.redaction, allow. - Otherwise, reject.
- If the
- Otherwise, allow.
Some consequences of these rules:
- Unless you are a member of the room, the only permitted operations (apart from the initial create/join) are: joining a public room; accepting or rejecting an invitation to a room.
- To unban somebody, you must have power level greater than or equal to both the kick and ban levels, and greater than the target user’s power level.
State resolution
Room version 1 is known to have bugs that can cause the state of rooms to reset to older versions of the room’s state. For example this could mean that users who had joined the room may be removed from the room, admins and moderators could lose their power level, and users who have been banned from the room may be able to rejoin. Other state events such as the the room’s name or topic could also reset to a previous version.
This is fixed in the state resolution algorithm introduced in room version 2.
The room state S′(E) after an event E is defined in terms of the room state S(E) before E, and depends on whether E is a state event or a message event:
- If E is a message event, then S′(E) = S(E).
- If E is a state event, then S′(E) is S(E), except that its
entry corresponding to the
event_typeandstate_keyof E is replaced by theevent_idof E.
The room state S(E) before E is the resolution of the set of
states {S′(E′), S′(E″), …} after the prev_events {E′, E″, …}.
of E.
The resolution of a set of states is defined as follows. The resolved state is built up in a number of passes; here we use R to refer to the results of the resolution so far.
- Start by setting R to the union of the states to be resolved, excluding any conflicting events.
- First we resolve conflicts between
m.room.power_levelsevents. If there is no conflict, this step is skipped, otherwise:- Assemble all the
m.room.power_levelsevents from the states to be resolved into a list. - Sort the list by ascending
depththen descendingsha1(event_id). - Add the first event in the list to R.
- For each subsequent event in the list, check that the event
would be allowed by the authorization rules for a room in state
R. If the event would be allowed, then update R with the
event and continue with the next event in the list. If it would
not be allowed, stop and continue below with
m.room.join_rulesevents.
- Assemble all the
- Repeat the above process for conflicts between
m.room.join_rulesevents. - Repeat the above process for conflicts between
m.room.memberevents. - No other events affect the authorization rules, so for all other
conflicts, just pick the event with the highest depth and lowest
sha1(event_id)that passes authentication in R and add it to R.
A conflict occurs between states where those states have different
event_ids for the same (event_type, state_key). The events thus
affected are said to be conflicting events.
Canonical JSON
Servers MUST NOT strictly enforce the JSON format specified in the appendices for the reasons described there.